Using the Device Context
Delphi
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{ PDF object is supposed to be created }
PDF.SetLicenseData('demo', 'demo');
PDF.UseScreenBasedDC := true;
{ use standard GDI drawing functions: }
Rectangle(PDF.GetDC(), 10, 10, 20, 20);
PDF.SaveToFile('test.pdf', true);
C/C++
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// PDF object is supposed to be created
PDF->SetLicenseData("demo", "demo");
PDF->UseScreenBasedDC = true;
// use standard GDI drawing functions:
Rectangle(PDF->GetDC(), 10, 10, 20, 20);
PDF->SaveToFile("test.pdf", true);
// PDF object is supposed to be created
PDF.SetLicenseData("demo", "demo");
PDF.UseScreenBasedDC = true;
// use standard GDI drawing functions:
Rectangle(PDF.GetDC(), 10, 10, 20, 20);
PDF.SaveToFile("test.pdf", true);
Visual Basic
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' PDF object is supposed to be created
PDF.SetLicenseData "demo", "demo"
PDF.UseScreenBasedDC = True
// use standard GDI drawing functions:
Rectangle PDF.GetDC, 10, 10, 20, 20
PDF.SaveToFile "test.pdf", true